motion constraint
Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints
Ren, Junli, Long, Junfeng, Huang, Tao, Wang, Huayi, Wang, Zirui, Jia, Feiyu, Zhang, Wentao, Wang, Jingbo, Luo, Ping, Pang, Jiangmiao
We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two critical challenges: (1) generating natural, human-like whole-body motions, and (2) covering a wider guarding range with an equivalent response time. Unlike existing approaches that rely on separate teleoperation or fixed motion tracking for whole-body control, our method learns a single end-to-end RL policy, enabling fully autonomous, highly dynamic, and human-like robot-object interactions. To achieve this, we integrate multiple human motion priors conditioned on perceptual inputs into the RL training via an adversarial scheme. We demonstrate the effectiveness of our method through real-world experiments, where the humanoid robot successfully performs agile, autonomous, and naturalistic interceptions of fast-moving balls. In addition to goalkeeping, we demonstrate the generalization of our approach through tasks such as ball escaping and grabbing. Our work presents a practical and scalable solution for enabling highly dynamic interactions between robots and moving objects, advancing the field toward more adaptive and lifelike robotic behaviors.
- Information Technology > Artificial Intelligence > Robots > Humanoid Robots (0.75)
- Information Technology > Artificial Intelligence > Robots > Locomotion (0.46)
PRISM: Complete Online Decentralized Multi-Agent Pathfinding with Rapid Information Sharing using Motion Constraints
Lee, Hannah, Serlin, Zachary, Motes, James, Long, Brendan, Morales, Marco, Amato, Nancy M.
We introduce PRISM (Pathfinding with Rapid Information Sharing using Motion Constraints), a decentralized algorithm designed to address the multi-task multi-agent pathfinding (MT-MAPF) problem. PRISM enables large teams of agents to concurrently plan safe and efficient paths for multiple tasks while avoiding collisions. It employs a rapid communication strategy that uses information packets to exchange motion constraint information, enhancing cooperative pathfinding and situational awareness, even in scenarios without direct communication. We prove that PRISM resolves and avoids all deadlock scenarios when possible, a critical challenge in decentralized pathfinding. Empirically, we evaluate PRISM across five environments and 25 random scenarios, benchmarking it against the centralized Conflict-Based Search (CBS) and the decentralized Token Passing with Task Swaps (TPTS) algorithms. PRISM demonstrates scalability and solution quality, supporting 3.4 times more agents than CBS and handling up to 2.5 times more tasks in narrow passage environments than TPTS. Additionally, PRISM matches CBS in solution quality while achieving faster computation times, even under low-connectivity conditions. Its decentralized design reduces the computational burden on individual agents, making it scalable for large environments. These results confirm PRISM's robustness, scalability, and effectiveness in complex and dynamic pathfinding scenarios.
- North America > United States > Illinois > Champaign County > Urbana (0.04)
- North America > United States > Massachusetts > Middlesex County > Lexington (0.04)
- North America > United States > Massachusetts > Middlesex County > Cambridge (0.04)
Transferring Kinesthetic Demonstrations across Diverse Objects for Manipulation Planning
Das, Dibyendu, Patankar, Aditya, Chakraborty, Nilanjan, Ramakrishnan, C. R., Ramakrishnan, I. V.
Abstract-- Given a demonstration of a complex manipulation task such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is non-trivial since we need to simultaneously ensure that the implicit motion constraints are satisfied (glass held upright while moving), the motion is collision-free, and that the task is successful (e.g. We solve this problem by identifying positions of critical locations and associating a reference frame (called motion transfer frames) on the manipulated object and the target, selected based on their geometries and the task at hand. By tracking and transferring the path of the motion transfer frames, we generate motion plans for arbitrary task instances with objects of different geometries and poses. We show results from simulation as Figure 1: Example scenario and problem setting: demonstration of well as robot experiments on physical objects to evaluate the pouring from soup can to a bowl (middle).
CBS with Continuous-Time Revisit
Li, Andy, Chen, Zhe, Harabor, Danial
In recent years, researchers introduced the Multi-Agent Path Finding in Continuous Time (MAPFR) problem. Conflict-based search with Continuous Time (CCBS), a variant of CBS for discrete MAPF, aims to solve MAPFR with completeness and optimality guarantees. However, CCBS overlooked the fact that search algorithms only guarantee termination and return the optimal solution with a finite amount of search nodes. In this paper, we show that CCBS is incomplete, reveal the gaps in the existing implementation, demonstrate that patching is non-trivial, and discuss the next steps.
UniAff: A Unified Representation of Affordances for Tool Usage and Articulation with Vision-Language Models
Yu, Qiaojun, Huang, Siyuan, Yuan, Xibin, Jiang, Zhengkai, Hao, Ce, Li, Xin, Chang, Haonan, Wang, Junbo, Liu, Liu, Li, Hongsheng, Gao, Peng, Lu, Cewu
Previous studies on robotic manipulation are based on a limited understanding of the underlying 3D motion constraints and affordances. To address these challenges, we propose a comprehensive paradigm, termed UniAff, that integrates 3D object-centric manipulation and task understanding in a unified formulation. Specifically, we constructed a dataset labeled with manipulation-related key attributes, comprising 900 articulated objects from 19 categories and 600 tools from 12 categories. Furthermore, we leverage MLLMs to infer object-centric representations for manipulation tasks, including affordance recognition and reasoning about 3D motion constraints. Comprehensive experiments in both simulation and real-world settings indicate that UniAff significantly improves the generalization of robotic manipulation for tools and articulated objects. We hope that UniAff will serve as a general baseline for unified robotic manipulation tasks in the future. Images, videos, dataset, and code are published on the project website at:https://sites.google.com/view/uni-aff/home
- Asia > China > Shanghai > Shanghai (0.04)
- North America > United States > Florida > Hillsborough County > University (0.04)
- Asia > Singapore > Central Region > Singapore (0.04)
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Time-Optimized Trajectory Planning for Non-Prehensile Object Transportation in 3D
Chen, Lingyun, Yu, Haoyu, Naceri, Abdeldjallil, Swikir, Abdalla, Haddadin, Sami
Non-prehensile object transportation offers a way to enhance robotic performance in object manipulation tasks, especially with unstable objects. Effective trajectory planning requires simultaneous consideration of robot motion constraints and object stability. Here, we introduce a physical model for object stability and propose a novel trajectory planning approach for non-prehensile transportation along arbitrary straight lines in 3D space. Validation with a 7-DoF Franka Panda robot confirms improved transportation speed via tray rotation integration while ensuring object stability and robot motion constraints.
A Meta-Engine Framework for Interleaved Task and Motion Planning using Topological Refinements
Tosello, Elisa, Valentini, Alessandro, Micheli, Andrea
Task And Motion Planning (TAMP) is the problem of finding a solution to an automated planning problem that includes discrete actions executable by low-level continuous motions. This field is gaining increasing interest within the robotics community, as it significantly enhances robot's autonomy in real-world applications. Many solutions and formulations exist, but no clear standard representation has emerged. In this paper, we propose a general and open-source framework for modeling and benchmarking TAMP problems. Moreover, we introduce an innovative meta-technique to solve TAMP problems involving moving agents and multiple task-state-dependent obstacles. This approach enables using any off-the-shelf task planner and motion planner while leveraging a geometric analysis of the motion planner's search space to prune the task planner's exploration, enhancing its efficiency. We also show how to specialize this meta-engine for the case of an incremental SMT-based planner. We demonstrate the effectiveness of our approach across benchmark problems of increasing complexity, where robots must navigate environments with movable obstacles. Finally, we integrate state-of-the-art TAMP algorithms into our framework and compare their performance with our achievements.
- Europe > Austria > Vienna (0.14)
- North America > United States > New York > New York County > New York City (0.04)
- Europe > Italy > Trentino-Alto Adige/Südtirol > Trentino Province > Trento (0.04)
Automatic Target-Less Camera-LiDAR Calibration From Motion and Deep Point Correspondences
Petek, Kürsat, Vödisch, Niclas, Meyer, Johannes, Cattaneo, Daniele, Valada, Abhinav, Burgard, Wolfram
Sensor setups of robotic platforms commonly include both camera and LiDAR as they provide complementary information. However, fusing these two modalities typically requires a highly accurate calibration between them. In this paper, we propose MDPCalib which is a novel method for camera-LiDAR calibration that requires neither human supervision nor any specific target objects. Instead, we utilize sensor motion estimates from visual and LiDAR odometry as well as deep learning-based 2D-pixel-to-3D-point correspondences that are obtained without in-domain retraining. We represent the camera-LiDAR calibration as a graph optimization problem and minimize the costs induced by constraints from sensor motion and point correspondences. In extensive experiments, we demonstrate that our approach yields highly accurate extrinsic calibration parameters and is robust to random initialization. Additionally, our approach generalizes to a wide range of sensor setups, which we demonstrate by employing it on various robotic platforms including a self-driving perception car, a quadruped robot, and a UAV. To make our calibration method publicly accessible, we release the code on our project website at http://calibration.cs.uni-freiburg.de.
- Europe > Germany > Baden-Württemberg > Freiburg (0.25)
- Europe > Germany > Bavaria > Middle Franconia > Nuremberg (0.04)
- Europe > Central Europe (0.04)
Unified Task and Motion Planning using Object-centric Abstractions of Motion Constraints
Agostini, Alejandro, Piater, Justus
In task and motion planning (TAMP), the ambiguity and underdetermination of abstract descriptions used by task planning methods make it difficult to characterize physical constraints needed to successfully execute a task. The usual approach is to overlook such constraints at task planning level and to implement expensive sub-symbolic geometric reasoning techniques that perform multiple calls on unfeasible actions, plan corrections, and re-planning until a feasible solution is found. We propose an alternative TAMP approach that unifies task and motion planning into a single heuristic search. Our approach is based on an object-centric abstraction of motion constraints that permits leveraging the computational efficiency of off-the-shelf AI heuristic search to yield physically feasible plans. These plans can be directly transformed into object and motion parameters for task execution without the need of intensive sub-symbolic geometric reasoning.
Efficient Constrained Dynamics Algorithms based on an Equivalent LQR Formulation using Gauss' Principle of Least Constraint
Sathya, Ajay Suresha, Bruyninckx, Herman, Decre, Wilm, Pipeleers, Goele
We derive a family of efficient constrained dynamics algorithms by formulating an equivalent linear quadratic regulator (LQR) problem using Gauss principle of least constraint and solving it using dynamic programming. Our approach builds upon the pioneering (but largely unknown) O(n + m^2d + m^3) solver by Popov and Vereshchagin (PV), where n, m and d are the number of joints, number of constraints and the kinematic tree depth respectively. We provide an expository derivation for the original PV solver and extend it to floating-base kinematic trees with constraints allowed on any link. We make new connections between the LQR's dual Hessian and the inverse operational space inertia matrix (OSIM), permitting efficient OSIM computation, which we further accelerate using matrix inversion lemma. By generalizing the elimination ordering and accounting for MUJOCO-type soft constraints, we derive two original O(n + m) complexity solvers. Our numerical results indicate that significant simulation speed-up can be achieved for high dimensional robots like quadrupeds and humanoids using our algorithms as they scale better than the widely used O(nd^2 + m^2d + d^2m) LTL algorithm of Featherstone. The derivation through the LQR-constrained dynamics connection can make our algorithm accessible to a wider audience and enable cross-fertilization of software and research results between the fields
- Europe > Belgium > Flanders > Flemish Brabant > Leuven (0.05)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- Europe > Netherlands > North Brabant > Eindhoven (0.04)
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